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Qingdao Hainiu FC contra Wuhan Three Towns

Expert Analysis: Qingdao Hainiu FC vs Wuhan Three Towns

As an expert observer of this upcoming football match between Qingdao Hainiu FC and Wuhan Three Towns, we can delve into the betting predictions to forecast the possible outcomes. This match, scheduled for November 2, 2025, at 07:30, presents intriguing opportunities for both teams and bettors alike. With a focus on various betting markets, here is a detailed analysis of the likely scenarios based on current data.

Qingdao Hainiu FC

WWLLD
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Wuhan Three Towns

LLDLL
Date: 2025-11-02
Time: 07:30
(FT)
Venue: Not Available Yet
Score: 1-0

Predictions:

MarketPredictionOddResult
Both Teams Not To Score In 1st Half84.20%(1-0) 1-0 1H 1.29
Over 1.5 Goals84.80%(1-0) 1.12
Away Team Not To Score In 1st Half81.60%(1-0)
Both Teams Not To Score In 2nd Half73.20%(1-0) 0-0 2H 1.44
Over 0.5 Goals HT66.90%(1-0) 1-0 1H 1.22
Last Goal 73+ Minutes66.80%(1-0) 1.83
Home Team Not To Score In 1st Half61.40%(1-0)
Under 5.5 Cards58.10%(1-0)
Both Teams To Score59.10%(1-0) 1.57
Away Team Not To Score In 2nd Half55.90%(1-0)
First Goal 30+ Minutes59.30%(1-0)
Home Team To Score In 2nd Half57.00%(1-0)
Goal In Last 15 Minutes54.20%(1-0)
Over 2.5 Goals55.00%(1-0) 1.39
Over 4.5 Cards54.80%(1-0)
Avg. Total Goals4.36%(1-0)
Yellow Cards3.67%(1-0)
Avg. Conceded Goals2.68%(1-0)
Avg. Goals Scored1.78%(1-0)
Red Cards1.07%(1-0)

Betting Predictions Overview

  • Both Teams Not To Score In 1st Half: With a probability of 86.10%, it seems likely that neither team will score in the first half. This prediction suggests a cautious start from both sides.
  • Over 1.5 Goals: At 85.70%, this bet indicates that the match is expected to be high-scoring, potentially offering excitement with more than one and a half goals scored overall.
  • Away Team Not To Score In 1st Half: With a likelihood of 77.10%, it appears Wuhan Three Towns may struggle to find the net early on.

Second Half and Specific Scenarios

  • Both Teams Not To Score In 2nd Half: This has a probability of 70.90%, suggesting that while the first half might be goalless, the second half could also see limited scoring.
  • Over 0.5 Goals HT: At 69.90%, this indicates that there’s a good chance of at least one goal being scored in either half.
  • Last Goal 73+ Minutes: With a probability of 61.80%, it seems probable that a goal will be scored in the final minutes of the match, adding suspense towards the end.

Other Considerations

  • Home Team Not To Score In 1st Half: There’s a 61.70% chance that Qingdao Hainiu FC won’t score early on.
  • Under 5.5 Cards: This prediction at 62.80% suggests that while there may be some fouls, excessive bookings are unlikely.
  • Both Teams To Score: With a probability of 54.90%, it’s almost as likely as not that both teams will manage to score during the match.

Detailed Predictions

  • Away Team Not To Score In 2nd Half: A likelihood of 58.50% suggests Wuhan Three Towns may continue to struggle in finding the net during the second half.
  • First Goal 30+ Minutes: With a probability of 54.00%, this bet implies that both teams may take time to warm up before scoring.
  • Home Team To Score In 2nd Half: There’s a 58.00% chance that Qingdao Hainiu FC will score in the latter part of the game.

Additional Insights

  • Goal In Last 15 Minutes: At 59.90%, there’s a strong chance of an exciting finish with goals coming in the closing moments.
  • Over 2.5 Goals: With a probability of 55.70%, expect an action-packed game with more than two and a half goals likely.
  • Avg Total Goals: The average total goals expected is around 4.36, indicating a potentially high-scoring match.

Cards and Discipline

  • Avg Yellow Cards: An average of approximately 2.87 yellow cards suggests some aggressive play but not overly disciplined matches.
  • Avg Conceded Goals: The average conceded goals are about 2.08, hinting at potential defensive lapses by both teams.
  • Avg Goals Scored: An average of around 1.18 goals scored per team indicates opportunities for goal-getters to make an impact.
  • Avg Red Cards: An average of about 1.47 red cards could signal critical moments where games could be decided by individual errors or heated exchanges.